Music by TAD.
Graphics by Kenney, 1 Bit pack.

My unfinished submission to GMTK Jam 2022 "roll of the dice". I was going to implement a game where you invoke good luck or bad luck to traverse the different levels, and you escape your captors.

Sadly, I'm not experienced enough to concentrate to implement the core game mechanics, having the key-door mechanic took me several hours to implement and a lot of thinking!

I probably need to work more with Godot Engine and do more tiny projects to grasp game development, maybe next time I'll have something to show off!

I did have fun while working on this project, that may be the silver lining on all this :)


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